Christophe Preissing is an independent composer, collaborator, producer, and artistic instigator, who creates sound for live, interactive, and immersive environments. Focusing on the space between the intentional and the unintentional, between and among art forms and artists, his work investigates non-hierarchical relationships among materials and co-creators. His dissertation, Intermedial Relationships Among Component Arts in Combined Art Works (2008), and paper, Down with Top Down (2010), em-body this research. Christophe has been Artist-in-Residence and Fellow at Beloit College, Indiana University, Ragdale Foundation, Virginia Center for the Creative Arts, VCCA-France, Djerrassi Foundation, Kimmel Harding Nelson Center for the Arts, and Atlantic Center for the Arts. He has received awards and support from the Jerome Foundation, The Andrew W. Mellon Foundation, 3Arts, Meet the Com-poser, Experimental Sound Studio, Illinois Arts Council, City of Chicago, Partners of the Americans Illinois, and American Composers Forum. He received a Pritzker Foundation Endowed Fellowship and a Columbus School for Girls Endowed Fellowship in support of residencies at Djerassi and the Virginia Center for the Creative Arts.
Recent work includes is SI ng, a performance with artist Matt Bodett at Victory Gardens (2017), sound for the INFERNO from JOURNEYING LA DIVINA COMMEDIA, the University of Notre Dame’s adaptation of Dante’s DIVINE COMEDIA (2016), SUS: THE LONG THIN WIRE (2015), the opera-installation THUNDER, PERFECT MIND (2015), I WAS BORN FOR THIS (2014, University of Notre Dame, with Gwen Terry and Charlie Simokaitis), and sound installations at the Harold Washington Library Center, National Museum of Mexican Art, Evanston Art Center, and Columbia University (NY). In 2012, Christophe founded and is the Artistic Director of NON:op Open Opera Works, an interdisciplinary arts collective that creates immersive, interactive, site-specific opera. An avid field recordist, Christophe may be found audio spelunking in abandoned warehouses or factories, collecting sounds in field and vale, or dumpster diving for sound objects.